# Cemu detailed changelog for 1.11.5 # Patreon release date: 2018-02-24 # Public release date: 2018-03-03 general: Updated game profiles general: Added more logging options and cleaned up logging menu a bit general: Enabling online mode now requires all ccert/scert files input: Added support for emulating Wiimote controllers using keyboard/usb-controllers (no native support yet!) input: Reworked the input settings window to open a lot faster coreinit: Fixed MEMAllocFromExpHeapEx not handling negative alignment correctly coreinit: Fixed MEMGetAllocatableSizeForExpHeapEx sometimes returning the wrong size coreinit: Added API MEMCreateUserHeapHandle(), OSCopyFromClipboard() coreinit: Fixed a potential crash in FSReadFile/FSReadFileAsync when the specified length is zero AX: Rewrote snd_core2 audio driver AX: Added snd_core1 API AXGetMaxVoices(), AXSetVoiceSamplesAddr() GX2: Reduced shader compile time and RAM usage for Nvidia GPUs GX2: Added support for creating cube-map views into 2D array textures GX2: Added support for more vertex attribute formats swkbd: Added support for Unicode input + some minor tweaks nlibcurl: Fixed a crash bug in curl_multi_perform