# Cemu detailed changelog for 1.15.0 # Patreon release date: 2018-11-28 # Public release date: 2018-12-05 # New in 1.15.0e: input: Fixed gamepad show screen and mic button # New in 1.15.0d: gfxPacks: Added support for overwriting aoc mounted files (put files relative to /aoc/) # New in 1.15.0c: general: Added top center and bottom center alignment for overlay gfxPacks: Fixed bug in expression parser # New in 1.15.0b: gfxPacks: Fixed error in internal path for content folder # New in 1.15.0: general: Added PowerPC debugger Supported features so far: - Disassembly and memory view - Breakpoints and stepping - Memory breakpoints - Support for live patching of PPC instructions - Partial support for symbols (Cafe OS functions are named) - Expression support general: Added configurable graphical overlay for displaying stats Current available stats include: - FPS - Cemu CPU usage - Total CPU usage per core (global) - Memory usage - Drawcalls per frame general: Minor changes to logging general: Added debug option to dump Wii U RAM to files PPC/JIT: Improved support for code invalidation input: Added a low battery warning for XInput wireless controllers (Win8+ required) input: Overhauled deadzone and axis range calculation input: Added button threshold setting (applies if an axis is mapped to a button) gfxPacks: Added support for file replacement via graphic packs gfxPacks: Variables of type double are now always inserted into the shader code as a valid GLSL double snd_core: Added API AIGetDSPSampleRate and AICheckInit nn_acp: Fixed ACPGetNetworkTime incorrectly returning a 32bit timestamp instead of 64bit nn_nim: Added API GetECommerceInfrastructureCountry, MakeTitlePackageTaskConfigAutoUsingBgInstallPolicy and CalculateTitleInstallSize GX2: Added support for texture format R32_G32_UINT