# Cemu detailed changelog for 1.16.1 # Patreon release date: 2019-12-27 # Public release date: 2020-01-03 general: Online mode can only be enabled if all required files are dumped general: The DLC migration assistent will now also detect if DLC is installed in multiple redundant locations general: Fixed an issue where clicking the background of the shader loading screen would hide the status info (#224) general: Fixed a typo in the UI (#230) general: Updated language files Vulkan: Various optimizations - Avoid redundant calls to vkCmdBindDescriptorSets - Accelerated u32 index decoding by using AVX2 if supported by CPU - Avoid unnecessary checks if states were not modified by any PM4 commands since previous drawcall Vulkan: Fixed a bug where the renderer would use the wrong graphics pipeline, leading to driver crashes or graphical corruptions Vulkan: Cemu will only use vkvalidation/ as validation layer path (VK_LAYER_PATH) if vkvalidation/VkLayer_khronos_validation.dll exists Vulkan: Minor additions to logging to help troubleshoot Vulkan issues Note: (#xx) refers to bug tracker issues resolved by this change. See http://bugs.cemu.info/projects/cemu/