# Cemu detailed changelog for 1.24.0b # Patreon release date: 2021-07-02 # Public release date: 2021-07-09 # New in 1.24.0b: input: Minor internal tweaks to improve controller detection on SDL2 input: Fixed an issue where controller profiles could not be saved on a particular controller slot under very rare circumstances # New in 1.24.0: input: Added SDL2 GamePad as a new input API (#514) Offers native support for many controllers that would normally require external software (BetterJoy, DS4Windows, Steam) Includes motion support for GamePad emulation (if motion data is provided by the controller) SDL2 also acts as a wrapper for XInput, making it an convenient all-in-one solution input: As part of introducing SDL2 we also reworked our motion handling (#329) You should now have a much better experience using motion with both DSU but also the new SDL2 controllers nlibcurl: Made server certificate checks more permissive to match new behavior in Wii U firmware 5.5.5 This fixes a bug where it was no longer possible to connect to Super Mario Maker course world OpenGL/Vulkan: Tweaked buffer cache invalidation Fixes corrupted graphics in Kung Fu Panda: Showdown of Legendary Legends Note: (#xx) refers to resolved bug tracker issues. See http://bugs.cemu.info/projects/cemu/ Credits: Thanks to rajkosto for providing valueable information on Wii U motion internals