# Cemu detailed changelog for 1.25.2 # Patreon release date: 2021-08-13 # Public release date: 2021-08-20 syshid: Various tweaks and fixes to the emulated HID driver (#545) Fixes USB portal device randomly disconnecting in Skylanders Swap Force Fixes high latency (up to half a minute) on some portal devices Vulkan: Ignore invalid mips for MSAA textures Fixes Snoopy's Grand Adventure (US) crashing on boot (#355) The EU version still gets stuck at the language selection screen. A workaround for this is to use a save file with the language already set Vulkan: Added support for little-endian encoded vertex indices Fixes broken 3D geometry in Neko entertainment games (or anything that uses NGDK2 engine) VPAD: Corrected behavior of touch-screen coordinates when in non-touching state Fixes unclickable buttons in Neko entertainment games AX: Implemented API AXSetVoiceOffsetsEx F1 Racing should no longer crash on launch UI: When launching Cemu with the -g option skip loading and displaying the game list UI: More descriptive error messages when launching a game fails (e.g. due to moving game files but not updating the paths) UI: Fixed an issue where changes to graphic packs settings would not save nsysnet: Fixed a crash in getsockopt() Seen in Skylanders Swap Force with online mode enabled coreinit: Implemented API FSTruncateFile/FSTruncateFileAsync Adventure of Pip will no longer freeze when saving coreinit: Correctly handle the mirrored affinity bits in OSThread context Fixes Othello softlocking on the titlescreen Note: (#xx) refers to resolved bug tracker issues. See http://bugs.cemu.info/projects/cemu/