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Cemu changelog
New updates will be released every 2 weeks.
v1.22.4 | 2021-01-15 |
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Compatibility improvements
Graphic fixes and optimizations
v1.22.3 | 2021-01-01 |
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New graphic pack features
Various fixes
v1.22.2 | 2020-12-18 |
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Stability improvements
Improved debugger tool
v1.22.1 | 2020-12-09 |
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Stability improvements
UI tweaks
v1.22.0 | 2020-11-20 |
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Threading rework
v1.21.5 | 2020-11-06 |
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Compatibility fixes
Misc improvements
v1.21.4 | 2020-10-23 |
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Updated memory searcher tool
Graphics fixes
Compatibility improvements
v1.21.3 | 2020-10-09 |
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Anisotropic filtering can now be controlled via graphic packs
Re-Added texture dumping support
Graphics fixes
v1.21.2 | 2020-09-25 |
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Vulkan fixes
Various smaller optimizations
v1.21.1 | 2020-09-11 |
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Vulkan fixes
UI improvements
v1.21.0 | 2020-08-28 |
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Added game file verification to title manager
Graphic packs can now extend the amount of RAM available to games
Misc fixes
v1.20.2 | 2020-08-14 |
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Graphic fixes
Stability improvements
Improved support for homebrew
v1.20.1 | 2020-07-31 |
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Fixed several graphic bugs
Fixed audio bugs
Misc smaller fixes
v1.20.0 | 2020-07-17 |
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New GPU buffer cache
Option to import/export saves
Misc improvements
v1.19.3 | 2020-06-26 |
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Vulkan and OpenGL graphic fixes
Minor performance improvements
v1.19.2 | 2020-06-12 |
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Audio improvements
Title manager improvements
Vulkan/OpenGL fixes
Misc smaller improvements
v1.19.1 | 2020-05-29 |
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Added title manager tool
Graphic fixes
Misc minor improvements
v1.19.0 | 2020-05-15 |
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Added option to allow async shader & pipeline compilation (Vulkan only)
Vulkan fixes
Minor compatibility improvements
Misc minor improvements
v1.18.2 | 2020-05-01 |
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Vulkan improvements
Amiibo improvements
Misc smaller changes
v1.18.1 | 2020-04-17 |
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Vulkan and OpenGL fixes
Input improvements
Misc smaller changes
v1.18.0 | 2020-04-03 |
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Added support for DSU client as input API (Cemuhook motion provider protocol)
Added quick start assistant for new users
Debugger & patch format improvements
Optimizations for titles that use dynamic code generation
v1.17.4 | 2020-03-20 |
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Added emulated SD card
Vulkan stability improvements
Minor compatibility improvements
v1.17.3 | 2020-03-06 |
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JIT code translation is now asynchronous
Gamelist improvements
OpenGL & Vulkan crash fixes
Misc bug fixes and smaller changes
v1.17.2 | 2020-02-21 |
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Stability improvements for multi-core recompiler modes
Stability improvements for Vulkan
Compatibility improvements
UI clean up
Miscellaneous bug fixes and smaller new features
v1.17.1 | 2020-02-07 |
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Vulkan improvements
Misc smaller new features and bug fixes
v1.17.0 | 2020-01-24 |
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New graphic pack features (UI and internally)
Native support for Cemuhook patches + our own patch format
Gamelist fixes
Vulkan improvements
Tons of smaller bug fixes and improvements
v1.16.1 | 2020-01-03 |
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Vulkan performance improvements
Various smaller changes and fixes
v1.16.0 | 2019-12-20 |
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Added Vulkan renderer
Miscellaneous improvements
v1.15.20 | 2019-12-06 |
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Minor compatibility improvements
Various smaller changes
v1.15.19 | 2019-11-22 |
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Added account management (aka separate save slots)
Bug fixes and misc smaller features
v1.15.18 | 2019-11-08 |
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Improved game list
Faster startup time
Misc minor bug fixes
v1.15.17 | 2019-10-25 |
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Improved Amiibo support
Support for Gamecube controllers running in Wii U mode (with zadig drivers)
Game list improvements
Misc bug fixes
v1.15.16 | 2019-10-11 |
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Bug fixes
Small usability improvements
v1.15.15 | 2019-09-27 |
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Surround sound support
Minor improvements and bug fixes
v1.15.14 | 2019-09-13 |
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Software keyboard and Wii U message box (ErrEula) improvements
Bug fixes
v1.15.13 | 2019-08-30 |
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Minor compatibility improvements
Bug fixes
v1.15.12 | 2019-08-19 |
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Bug fixes & minor tweaks
v1.15.11 | 2019-08-02 |
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Improved handling of updates and DLC
Debugger improvements
Internal shader changes
Bug fixes
v1.15.10 | 2019-07-05 |
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Added auto-updater
Screenshots are now automatically saved to a folder
Niche optimizations
Bug fixes & minor improvements
v1.15.9 | 2019-06-21 |
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UI improvements
Compatibility improvements
Bug and crash fixes
v1.15.8 | 2019-06-07 |
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Overlay enhancements and new notification system
Improved accuracy of streamout cache
Graphic fixes
Bug and crash fixes
v1.15.7 | 2019-05-24 |
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Controller information added to overlay
Faster JIT recompilation
Bug and crash fixes
v1.15.6 | 2019-05-10 |
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Added UI editor for game profiles
Per-game controller configuration
Removed deprecated settings/UI
Improved support for Lego and Skylanders USB portals
v1.15.5 | 2019-04-26 |
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Recompiler accuracy improvements
Further reduced micro-stuttering
Bug fixes & miscellaneous improvements
v1.15.4 | 2019-04-06 |
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Added h264 video decoding support
Added more SpotPass functionality
Bug fixes & miscellaneous improvements
v1.15.3 | 2019-03-07 |
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Reduced micro-stuttering
Shader screen now displays game boot image
Added debug tools: Frame profiler + WUD filesystem dumper
Crash and input fixes
v1.15.2 | 2019-02-04 |
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GamePad audio support
Optimizations for 'High' GPU buffer cache accuracy
Upscaling filters reworked
Recompiler improvements
Vsync fixed
Bug fixes & misc smaller improvements
v1.15.1 | 2019-01-06 |
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Wiimote improvements
Audio improvements
Added button to download community graphic packs
'No legacy' mode for Intel GPUs is now the default
Compatibility & miscellaneous improvements
v1.15.0 | 2018-11-05 |
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Added PowerPC Debugger
Added configurable graphical overlay
Added file replacement (mod) support via graphic packs
Compatibility & miscellaneous improvements
v1.14.0 | 2018-10-30 |
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New texture system & graphic fixes
Small audio improvements
Bug fixes & miscellaneous improvements
v1.13.2 | 2018-10-03 |
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Usability improvements and new UI options
Slightly improved performance
Bug fixes & miscellaneous improvements
v1.13.1 | 2018-09-04 |
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Improved audio emulation
Added XAudio2 support
Bug fixes & miscellaneous improvements
v1.13.0 | 2018-08-05 |
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Overhauled graphic pack system and interface
New settings window
Added Discord Rich Presence support
Added .elf support (homebrew)
Bug fixes & miscellaneous improvements
v1.12.2 | 2018-06-24 |
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Added UI localization
Optimizations
Bug fixes & miscellaneous improvements
v1.12.1 | 2018-06-01 |
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General controller and native wiimote improvements
Added support for USB devices (via passthrough)
Minor compatibility improvements
Tons of bug fixes & miscellaneous improvements
v1.12.0 | 2018-05-02 |
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Added friend list support
Added native wiimote support
Improved game list
Bug fixes & various smaller improvements
v1.11.6 | 2018-04-03 |
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Added game list
Added option to toggle between conventional and separable shaders
Added new game profile options
Updated gameprofiles
Bug fixes & various smaller improvements
v1.11.5 | 2018-03-03 |
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Audio improvements
Added wiimote to list of emulated controllers
Added unicode support for software keyboard
Bug fixes & various smaller improvements
v1.11.4 | 2018-02-06 |
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Compatibility improvements
Reduced overall memory usage
Added -nolegacy option for Intel GPUs (disables Intel-specific workarounds)
Minor other fixes and improvements
v1.11.3 | 2018-01-01 |
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Added multi-core PowerPC emulation
SpotPass support (auto-download BOSS files)
Small optimizations
Misc smaller changes and bugfixes
v1.11.2 | 2017-12-13 |
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Improved compatibility
Graphic bugfixes
Improved Amiibo support
Various smaller tweaks and new features
v1.11.1 | 2017-11-27 |
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Improved PPC recompiler
Improved online support
Fixed graphic bugs
Compatibility improvements
ErrEula implementation (Wii U's message box system)
Misc bug fixes
v1.11.0 | 2017-10-31 |
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Added support for native online play
Overhauled account and save handling
Graphic and input fixes
Improved compatibility
Tons of bug fixes and smaller tweaks
v1.10.0 | 2017-10-02 |
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New audio backend
Customizable path for mlc01 directory
RDTSC timer (smoother gameplay, better audio)
Bug fixes
v1.9.1 | 2017-08-29 |
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Added second window which displays the GamePad screen
Improved texture readback
Bug fixes (audio, recompiler and input)
Optimizations for the texture decoder
v1.9.0 | 2017-08-02 |
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New controller configuration UI and profile system
Added support for XInput
Better implementation of VPAD and Padscore API
Improved gyro control via mouse
Misc bug fixes
v1.8.2 | 2017-07-25 |
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Recompiler performance improvements
Audio improvements
Better support for softdec videos
Minor compatibility improvements
Misc smaller changes and new features
v1.8.1 | 2017-06-30 |
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Improved compatibility
Improved graphics
Added support for socket API (nsysnet)
Improved Software Keyboard
Bugfixes
v1.8.0 | 2017-05-30 |
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Separable shaders
Added memory scanner
Graphic improvements
Minor optimizations
v1.7.5 | 2017-04-30 |
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More accurate FPU emulation
Optimizations
Bugfixes
v1.7.4 | 2017-04-09 |
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Graphic improvements
Minor optimizations
Shader cache compilation is now multi-threaded
Graphic packs can modify texture formats
Bugfixes & minor new features
v1.7.3 | 2017-03-17 |
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Patch and DLC support
Improved compatibility
Graphic improvements
Bugfixes & minor adjustments
v1.7.2 | 2017-02-23 |
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Optimizations
Improved compatibility
Graphic improvements
Bugfixes & minor adjustments
v1.7.1 | 2017-02-09 |
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Recompiler optimizations (Faster CPU emulation)
Improved compatibility
Reduced VRAM usage
Tons of bugs and crashes fixed
v1.7.0 | 2017-01-16 |
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Added 'Graphic packs' (graphic modding support)
Extended shader cache, now transferable and forward compatible
v1.6.4 | 2016-12-19 |
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Graphic improvements & Bicubic upscale filter
Compatibility improvements
Minor audio improvements
Minor optimizations
Bugfixes & misc small changes
v1.6.3 | 2016-11-27 |
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Graphic improvements
Rewritten audio core
Bugfixes
v1.6.2 | 2016-11-05 |
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Hardware acceleration for Streamout
Recompiler improvements
Optimized file operations + AES-NI support
Minor bugfixes, graphic and compatibility improvements
v1.6.1 | 2016-10-15 |
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New universal GPU buffer cache (replaces vertex cache)
NFC support
Small graphic improvements
Minor changes and bugfixes
v1.6.0 | 2016-09-22 |
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New texture cache/manager
Huge compatibility improvements
Graphic improvements
Audio improvements
Many all-around changes and bugfixes
v1.5.6 | 2016-08-28 |
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Audio improvements
Reduced RAM usage (up to 1.5GB lower)
More crashes fixed
v1.5.5 | 2016-08-15 |
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Added game profiles (manage settings per game)
Automatic region detection
Minor graphical improvements
Performance improvements
Added hotkey to toggle between TV and GamePad screen (Ctrl + Tab)
Fixed several bugs and crashes
v1.5.4 | 2016-07-27 |
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Overall improved compatibility
Graphical improvements
Improved robustness of interpreter and recompiler
Added VSync option
v1.5.3 | 2016-07-05 |
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Added support for anisotropic filtering
Added support for sRGB color space
Added button mapping to simulate 'Microphone blow'
Improved recompiler robustness
Fixed some bugs/crashes
v1.5.2 | 2016-06-16 |
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Added support for mip-mapping
Added support for cubemap texture arrays
Various smaller improvements to the graphics backend
Slightly better compatibility and misc changes
v1.5.1 | 2016-05-30 |
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Improved recompiler (Now utilizes AVX and BMI extension)
Better controller support
Improved sound emulation
Graphic bugfixes
Other changes and bugfixes
v1.5.0 | 2016-05-22 |
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New enhanced controller configuration menu and emulation
Improved shader emulation and graphic bugfixes
Improved sound emulation
Reduced VRAM usage
Small bugfixes and changes
v1.4.2 | 2016-05-07 |
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Added shader cache (reduces stutter after repeated sessions)
New texture loader (reduces stutter)
Added region and language selection
Generally improved compatibility in multiple ways
Various smaller changes
v1.4.1 | 2016-04-14 |
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Recompiler improvements (up to 50-100% faster CPU emulation)
Increased compatibility
Fixed a few issues that occurred on AMD GPUs.
Added experimental vertex data cache
Smaller bugfixes
v1.4.0c | 2016-03-29 |
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Added PowerPC JIT recompiler (up to 5-6 times faster CPU emulation)
Decreased shader compilation stutter
Improved audio emulation
Large improvements to graphics emulation
Tons and tons of smaller changes and bugfixes
v1.3.3 | 2016-03-09 |
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Added support for Software Keyboard
Can now hold TAB key to show GamePad screen
Added initial support for GX2 Streamout
Implemented coreinit Block Heap API
Several smaller improvements to graphics emulation
Misc bugfixes
v1.3.2 | 2016-02-21 |
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Added multi-core support for CPU emulation (Disabled by default, not recommended at this stage)
Added support for polygon offset (fixes some shadows and surface flicker)
Optimized GPU cpu thread by offloading work to GPU (Improves performance in graphic intensive games)
Added support for GX2 Occlusion Query API
Improved support for texture samplers and fixed other texture issues
Added debug option to view active PPC threads
Fixed a crash that could occur when loading .rpx
v1.3.1 | 2016-02-03 |
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Added fullscreen support
Added support for running extracted applications (.rpx with external files)
Added support for launching games via command line parameter
Vastly improved graphics
Improved accuracy and stability of filesystem code
Many smaller changes to various parts of the emulator
v1.3.0 | 2016-01-13
Added support for GPU7 geometry shaders
Improved support for 2D texture arrays and cubemaps
Generally improved shader emulation
New debug option: Dump textures and shaders
v1.2.0 | 2015-12-26
Added basic audio support
Added support for GX2 stencil buffers
Improved controller options
Miscellaneous bug fixes and small improvements
v1.1.2b | 2015-12-13
Fixed rendering issues on AMD graphic cards
Minor changes and bug fixes
v1.1.2 | 2015-12-11
Added controller options
Added support for OSCoroutine API
Improved shader emulation
Improved texture/depth/color buffer management
Improved CPU timing and thread synchronization
Synchronous file operations no longer block CPU execution (reduces frame stutter)
v1.1.1 | 2015-11-25
Improved shader emulation
Added support for 3D textures
Lots of bugfixes
v1.1.0 | 2015-11-19
New future-proof GPU7 shader assembly to GLSL decompiler (work-in-progress)
Fixed a few bugs in color and depth buffer emulation.
Added more system functions, leading to higher compatibility.
Added hacky support for DRC rotation. Right click on the render window & drag to change the orientation
Implemented some background logic for audio emulation. No audio output yet.
v1.0.2 | 2015-11-02
Improved accuracy of shader emulation (again).
Improved the emulation of color and depth buffers.
Implemented support for: Vertex shader textures, depth samplers and instanced rendering.
Fixed a bug causing texture unit updates to be ignored
Some attempts to get the emulator running on AMD graphic cards (but we are not quite there yet)
If GLSL shader compilation fails the error is now logged to log.txt
Lots of other small changes and bugfixes.
v1.0.1 | 2015-10-24
Improved accuracy of shader emulation.
Implemented many system functions leading to higher compatibility.
Added support for statically loading and linking multiple RPX/RPL files (WUD only for now).
v1.0.0 | 2015-10-13
Initial cemu release.